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Patch v0.0.12

Features
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  1. Change loot drop algorithm to handle large groups of player. When in big groups, your chance of getting drops scales with how much damage you deal
  2. Change sphere stability to show a percentage. It also now scales with number of players
  3. (Experimental) Screen Scale: Add DPI scaling in settings menu (Game tries to automatically detect)
  4. Minimap Size: Let user make minimap smaller or bigger
  5. Inventory Size: Let user make inventory smaller or bigger
  6. (Experimental) Opacity mode: Set a threshold to hide allies if enough players are nearby a. Warning: There’s a bug where you dont see your own damage numbers when in this mode
  7. (Experimental) Loot Hover Mode: Hover over lootbags to see what is inside a. Add weirdly shaped items below town to facilitate (hopefully) safer trades
  8. Add signs near shops to indicate what they are
  9. Range stat now shows on weapons
  10. Chat now expands to show more entries when using the text input field
  11. Item Updates: https://github.com/unitoftime/mythfall-wiki/commit/0b3a361feb20be72fbcccd20d011a4fd9ec6fe18

Fixes
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  1. Game will prevent browser navigation buttons from mouse. Will also allow them for rebinding
  2. Switching gear to low vitality and then back up will give you less HP back
  3. Change crafting menues to show ‘Missing Resources’ when you cannot craft
  4. Increase pirate cove drop rate in beach biome
  5. New final phase for alivarg. Alivarg projectiles now pierce a. This means barrier will not work

Small Bugfix Deployment v0.0.12-12
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  1. When player max health scales upward (e.g. removing broken crown), health is not returned to player a. Exception: If the player has full health, they will be set to 3/4 health
  2. Fix bug where damage numbers no longer show in opacity mode
  3. Automatically disable opacity mode in town
  4. Screen Scale is now saved in player local settings. And menu buttons are also added.
  5. Also Discord Mythfall Status stability now counts down as before, and basically represents a %
  6. Guest accounts cant chat or select usernames anymore. If ppl spam on their main account I’m just going to mute you permanently. Heads up
  7. There was a bug where mobs spawned by other mobs didn’t scale their HP. So now they will scale their HP, making “minion”-type mobs a bit more tanky

As always, let me know if you have any issues!