Rebalancing #
- More item rebalance changes. Mostly into the positive direction this time. Wiki is updated: You can see the diff here: https://github.com/unitoftime/mythfall-wiki/commit/9c8c7e6a8463e641ffdd4af388390b9732f63760?diff=unified&w=0
- Potion rework: Potions now heal a maximum of 2 instantly, but add a regeneration effect on your character. The regeneration effect heals over time. 1s = 1hp (Effects show below the XP/Honor bar and have tooltips too) a. Regeneration effect stacks. So if you drink 2 large potions at the same time you’ll now get 4 instant heal and 8 regeneration stacks
Features #
- Added a few midgame items: Rockshard gear and a full staff progression (5 new staves. You can craft them at the new wizard tower south of town)
- HP and cooldown bar now shows below player when your health isn’t full (ie in combat)
- Mobs in dungeon rooms are a bit smarter so they wont attack on the same tick
- Boss drop threshold is now scaled based on player strength level. The goal of this is to let newer players have a better chance of getting drops.
- You can now rebind chat button
- Made coolcrab grotto dungeon a bit easier
As always, let me know if you have any issues!