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Patch v0.0.10

Rebalancing
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  1. More item rebalance changes. Mostly into the positive direction this time. Wiki is updated: You can see the diff here: https://github.com/unitoftime/mythfall-wiki/commit/9c8c7e6a8463e641ffdd4af388390b9732f63760?diff=unified&w=0
  2. Potion rework: Potions now heal a maximum of 2 instantly, but add a regeneration effect on your character. The regeneration effect heals over time. 1s = 1hp (Effects show below the XP/Honor bar and have tooltips too) a. Regeneration effect stacks. So if you drink 2 large potions at the same time you’ll now get 4 instant heal and 8 regeneration stacks

Features
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  1. Added a few midgame items: Rockshard gear and a full staff progression (5 new staves. You can craft them at the new wizard tower south of town)
  2. HP and cooldown bar now shows below player when your health isn’t full (ie in combat)
  3. Mobs in dungeon rooms are a bit smarter so they wont attack on the same tick
  4. Boss drop threshold is now scaled based on player strength level. The goal of this is to let newer players have a better chance of getting drops.
  5. You can now rebind chat button
  6. Made coolcrab grotto dungeon a bit easier

As always, let me know if you have any issues!